Mintarn is a beautiful, tree-cloaked island in the Sea of Swords, approximately 400 miles southwest of Waterdeep. It has long been a refuge for fugitives, pirates, refugees, mercenaries, and all others who have reason to seek escape from established authorities. Its taverns and festhalls are legendary up and down the Sword Coast for both their services and their peril.
The Free Port of Mintarn has remained free of rulers or laws since the fall of the self-styled tyrant Tarnheel Embuirhan. Originally just another flamboyant personality on the island, his Tyrancy preferred his title to actually interfering in anyone’s affairs. After the Spellplague, however, he became more committed to the Church of Bane, and he became more and more a true tyrant, leading to a revolution and his Tyrancy’s bloody execution.
Since then, some of the more philosophically-inclined Mintarns have popularized the work of Ander Brightwood, particularly Lessons from the Anarchs of Shyr, claiming Mintarn’s anarchy as one of the “philosophical frontiers” that Ander called for. Their pamphlets circulated in Waterdeep and Baldur’s Gate, attracting some idealisic radicals and anarchists to join the eclectic mix of the island’s inhabitants who were eager to join in the creation of a pirate utopia.
Dagult Neverember turned to Mintarn to recruit mercenaries for New Neverwinter. General Sabine’s company forms the core of his army, though he has supplemented them with an array of other mercenary companies, primarily from Mintarn, but with some from further abroad.